JIITA, vol.9 no.3, p.1137-1147, DOI: 10.22664/ISITA.2025.9.3.1137
Thambusamy Velmurugan, and Mohandas Archana
Abstract. The Conspiracy of Shadows is an immersive historical thriller game set during the tense days preceding the assassination
of Archduke Franz Ferdinand in June 1914—a pivotal event that set off World War I.
Players assume the role of a skilled spy navigating Vienna and Sarajevo, tasked with uncovering a conspiracy among nationalist
factions aiming to destabilize Europe. The storyline weaves authentic historical events with thrilling fictionalized espionage,
requiring players to balance gathering intelligence with life-or-death decisions that will ultimately influence
the game’s outcome. Through dynamic dialogue, challenging scenarios, and complex moral choices.
This game aspires to provide both entertainment and education, with an accurate portrayal
of pre-war Europe and the ideological tensions that shaped history.
Keywords; Historical Game Design, Interactive Narrative Systems, Moral Decision-Making in Games, AI-Driven NPC Behavior, Espionage Simulation, Branching Story Architecture
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